Get the fragment shader WGSL struct content from the given FragmentOutput struct.

  • Parameters

    • parameters: { struct?: { type: string; name: string }[] }

      Parameters used to generate the fragment shader WGSL output struct.

      • Optionalstruct?: { type: string; name: string }[]

        Structure parameters as an array of type and name members used to generate the fragment shader WGSL struct. Default to [{ type: 'vec4f', name: 'color }].

    Returns string

    • String with the fragment shader WGSL output struct.