Defines all possible PipelineEntryShader objects

interface PipelineEntryShaders {
    vertex?: PipelineEntryShader;
    fragment?: PipelineEntryShader;
    compute?: PipelineEntryShader;
    full?: PipelineEntryShader;
}

Properties

Vertex PipelineEntryShader object

Fragment PipelineEntryShader object

Compute PipelineEntryShader object

Full PipelineEntryShader object (i.e. vertex + fragment)