Used to handle bounding boxes in 3D space. Basically made of two min and max vectors that represents the edges of the 3D bounding box.

Constructors

Properties

Accessors

Methods

Constructors

Properties

min: Vec3

Min vector of the Box3

max: Vec3

Max vector of the Box3

Accessors

Methods

  • Check whether the Box3 min and max values have actually been set

    Returns boolean