Optional
fovCamera perspective field of view. Should be greater than 0 and lower than 180
Optional
nearCamera near plane, the closest point where a mesh vertex is drawn
Optional
farCamera far plane, the farthest point where a mesh vertex is drawn
Optional
widthCamera frustum width
Optional
heightCamera frustum height
Optional
pixelCamera pixel ratio
Optional
oncallback to execute when one of the camera matrices changed
callback to execute when one of the camera matrices changed
An object defining all possible Camera class instancing parameters