gpu-curtains
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    Interface CameraParams

    An object defining all possible Camera class instancing parameters.

    interface CameraParams {
        label?: string;
        near?: number;
        far?: number;
        pixelRatio?: number;
        onMatricesChanged?: () => void;
    }

    Hierarchy (View Summary)

    Index

    Properties

    label?: string

    Camera default label.

    near?: number

    Camera near plane, the closest point where a mesh vertex is drawn.

    far?: number

    Camera far plane, the farthest point where a mesh vertex is drawn.

    pixelRatio?: number

    Camera pixel ratio.

    onMatricesChanged?: () => void

    callback to execute when one of the camera matrices changed.