Optional
nearCamera near plane, the closest point where a mesh vertex is drawn.
Optional
farCamera far plane, the farthest point where a mesh vertex is drawn.
Optional
pixelCamera pixel ratio.
Optional
fovPerspectiveCamera field of view, in degress. Should be greater than 0 and lower than 180.
Optional
widthPerspectiveCamera frustum width.
Optional
heightPerspectiveCamera frustum height.
Optional
forceAllow to force the PerspectiveCamera aspect ratio to a defined value. Default to false
.
Defines all PerspectiveCamera options.