Base parameters used to create a GPUDeviceManager.

interface GPUDeviceManagerBaseParams {
    production?: boolean;
    adapterOptions?: GPURequestAdapterOptions;
    autoRender?: boolean;
}

Hierarchy (View Summary)

Properties

production?: boolean

Flag indicating whether we're running the production mode or not. If not, useful warnings could be logged to the console.

adapterOptions?: GPURequestAdapterOptions

Additional options to use when requesting an adapter.

autoRender?: boolean

Whether the GPUDeviceManager should create its own requestAnimationFrame loop to render or not.