The GPUDeviceManager used to create this GPURenderer.
OptionallabelOptional label of this GPURenderer.
HTMLElement or selector used as a container for our canvas. Could also be directly a canvas element.
OptionalpixelPixel ratio to use for rendering.
OptionalautoWhether to auto resize the renderer each time its GPURenderer#domElement size changes or not. It is advised to set this parameter to false if the provided container is a canvas element, and handle resizing by yourself.
OptionalrenderThe renderer RenderPass parameters.
OptionaluseDepth?: booleanWhether the renderer RenderPass should handle depth. Default to true.
OptionalsampleCount?: numberThe renderer RenderPass sample count (i.e. whether it should use multisampled antialiasing). Default to 4.
OptionalcolorAttachments?: [Partial<ColorAttachmentParams>, ...ColorAttachmentParams[]]Array of one or multiple ColorAttachmentParams. Useful to set a default clear value.
Patched context configuration options.
Options used to create this GPURenderer.