gpu-curtains
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    Define the specific additional options to use with a ComputeShaderPass.

    interface ComputeShaderPassSpecificOptions {
        storageTextureParams: ComputeStorageTextureParams;
        textureDispatchSize: number | number[];
        shaderPassSampler: Sampler;
    }

    Hierarchy (View Summary)

    Index

    Properties

    storageTextureParams: ComputeStorageTextureParams

    Options used to create the storage texture used in the compute shader.

    textureDispatchSize: number | number[]

    Workgroup size of the compute shader to use. Divided internally by the storage texture [width, height]. Default to [16, 16].

    shaderPassSampler: Sampler

    Optional Sampler to use in the ShaderPass to sample the result.