OptionalextensionsDictionary object with extension-specific objects
OptionalextrasApplication-Specific data
OptionalnameThe user-defined name of this object
An array of primitives, each defining geometry to be rendered with a material
OptionalweightsArray of weights to be applied to the Morph Targets
A set of primitives to be rendered. A node can contain one mesh. A node's transform places the mesh in the scene