Used to add the properties and methods defined in ProjectedMeshBaseClass to the MeshBaseClass and mix it with a given Base of type ProjectedObject3D or DOMObject3D.
the class to mix onto, should be of ProjectedObject3D or DOMObject3D type
Used to add the properties and methods defined in ProjectedMeshBaseClass to the MeshBaseClass and mix it with a given Base of type ProjectedObject3D or DOMObject3D.