Parameters used to set the transmission
(f32
) and thickness
(f32
) values
Optional
transmissionTexture?: ShaderTextureDescriptorTransmission texture descriptor to use if any.
Optional
thicknessTexture?: ShaderTextureDescriptorThickness texture descriptor to use if any.
transmission
(f32
) and thickness
(f32
) values set.
Set the
transmission
(f32
) andthickness
(f32
) values from the material variables and eventual textures.