gpu-curtains
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    Base parameters used to create a BufferBinding

    interface BufferBindingBaseParams {
        useStruct?: boolean;
        access?: BufferBindingMemoryAccessType;
        struct?: Record<string, Input>;
        usage?: BufferUsageKeys[];
    }

    Hierarchy (View Summary)

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    Properties

    useStruct?: boolean

    Whether this BufferBinding should use structured WGSL variables

    BufferBinding memory access types (read only or read/write)

    struct?: Record<string, Input>

    Object containing one or multiple inputs describing the structure of the BufferBinding

    usage?: BufferUsageKeys[]

    Allowed usages for the BufferBinding#buffer as an array of buffer usages names