gpu-curtains
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    Interface MaterialBaseOptions

    Base options of a Material.

    interface MaterialBaseOptions {
        label: string;
        shaders: MaterialShaders;
        useAsyncPipeline?: boolean;
    }

    Hierarchy (View Summary)

    Index

    Properties

    label: string

    The label of the Material, sent to various GPU objects for debugging purpose.

    Shaders to use with this Material.

    useAsyncPipeline?: boolean

    Whether to compile the Material GPURenderPipeline or GPUComputePipeline asynchronously or not.