gpu-curtains
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    Parameters used to create a PlaneGeometry

    interface PlaneGeometryParams {
        widthSegments?: number;
        heightSegments?: number;
        instancesCount?: number;
        topology?: GPUPrimitiveTopology;
        vertexBuffers?: VertexBufferParams[];
        mapBuffersAtCreation?: boolean;
    }

    Hierarchy (View Summary)

    Index

    Properties

    widthSegments?: number

    Number of segments along the X axis

    heightSegments?: number

    Number of segments along the Y axis

    instancesCount?: number

    Number of geometry instances to draw.

    topology?: GPUPrimitiveTopology

    Topology to use with this Geometry, sent to the render pipeline. Whether to draw triangles, lines or points (see https://www.w3.org/TR/webgpu/#enumdef-gpuprimitivetopology).

    vertexBuffers?: VertexBufferParams[]

    Array of VertexBufferParams used to create VertexBuffer on geometry creation.

    mapBuffersAtCreation?: boolean

    Whether to map the vertex buffers at creation.