Number of geometry instances to draw
Optional
verticesVertices order sent to the render pipeline
Topology to use with this Geometry, sent to the render pipeline. Whether to draw triangles, lines or points (see https://www.w3.org/TR/webgpu/#enumdef-gpuprimitivetopology)
Array of VertexBufferParams used to create VertexBuffer on geometry creation
Whether to map the vertex buffers at creation.
Options used to create a geometry