gpu-curtains
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    Interface MaterialBaseParams

    Base parameters used to create a Material.

    interface MaterialBaseParams {
        label?: string;
        shaders?: MaterialShaders;
        useAsyncPipeline?: boolean;
    }

    Hierarchy (View Summary)

    Index

    Properties

    label?: string

    The label of the Material, sent to various GPU objects for debugging purpose.

    shaders?: MaterialShaders

    Shaders to use with this Material.

    useAsyncPipeline?: boolean

    Whether to compile the Material GPURenderPipeline or GPUComputePipeline asynchronously or not.