Used to mix the basic Mesh properties and methods defined in MeshBaseClass (basically, set a Geometry and a RenderMaterial and render them, add helpers to create DOMTexture and Texture) with a given Base of type Object3D, ProjectedObject3D, DOMObject3D or an empty class.
the class to mix onto
MeshBaseMixin
Used to mix the basic Mesh properties and methods defined in MeshBaseClass (basically, set a Geometry and a RenderMaterial and render them, add helpers to create DOMTexture and Texture) with a given Base of type Object3D, ProjectedObject3D, DOMObject3D or an empty class.