gpu-curtains
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    Define a MaterialTextureDescriptor describing all Texture and Sampler used by a specified material.

    interface MaterialTextureDescriptor {
        material: number;
        texturesDescriptors: ShaderTextureDescriptor[];
    }
    Index

    Properties

    material: number

    Material index in the materials array.

    texturesDescriptors: ShaderTextureDescriptor[]

    Array of ShaderTextureDescriptor defining the Texture, and eventual Sampler and UV attribute name used by the material.