Array of ArrayBuffer used by the glTF.
Array of created ImageBitmap.
OptionalextensionsTop level extensions definitions.
OptionalextrasApplication-Specific data
OptionalaccessorsAn array of accessors. An accessor is a typed view into a bufferView
OptionalanimationsAn array of keyframe animations
Metadata about the glTF asset
OptionalbuffersAn array of buffers. A buffer points to binary geometry, animation, or skins
OptionalbufferAn array of bufferViews. A bufferView is a view into a buffer generally representing a subset of the buffer
OptionalcamerasAn array of cameras
OptionalextensionsNames of glTF extensions used somewhere in this asset
OptionalextensionsNames of glTF extensions required to properly load this asset
OptionalimagesAn array of images. An image defines data used to create a texture
OptionalmaterialsAn array of materials. A material defines the appearance of a primitive
OptionalmeshesAn array of meshes. A mesh is a set of primitives to be rendered
OptionalnodesAn array of nodes
OptionalsamplersAn array of samplers. A sampler contains properties for texture filtering and wrapping modes
OptionalsceneThe index of the default scene
OptionalscenesAn array of scenes
OptionalskinsAn array of skins. A skin is defined by joints and matrices
OptionaltexturesAn array of textures
Defined the structure of the parsed result from the glTF json object.