gpu-curtains
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    Interface PrimitiveInstanceDescriptor

    Define a PrimitiveInstanceDescriptor used to group Geometry instances and transform nodes and their MeshDescriptor.

    interface PrimitiveInstanceDescriptor {
        instances: INode[];
        nodes: Object3D[];
        meshDescriptor: MeshDescriptor;
    }
    Index

    Properties

    instances: INode[]

    Array of GLTF Node describing the transforms and associated mesh.

    nodes: Object3D[]

    Array of Object3D corresponding to the instances.

    meshDescriptor: MeshDescriptor

    Unique MeshDescriptor used to create the instanced LitMesh.