Parameters used to create this PipelineEntry

interface PipelineEntryParams {
    label?: string;
    useAsync?: boolean;
    shaders?: MaterialShaders;
    renderer: GPUCurtainsRenderer | GPUCameraRenderer | GPURenderer | GPUCurtains;
}

Hierarchy (view full)

Properties

label?: string

The label of the PipelineEntry, sent to various GPU objects for debugging purpose

useAsync?: boolean

Whether to compile the pipeline asynchronously or not

shaders?: MaterialShaders

Shaders to use with this PipelineEntry

Renderer used to create this PipelineEntry, or our GPUCurtains class object