gpu-curtains
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    Interface RenderPipelineEntryOptions

    Options used to create a RenderPipelineEntry.

    interface RenderPipelineEntryOptions {
        label: string;
        useAsync: boolean;
        shaders: MaterialShaders;
        bindGroups: MaterialBindGroups;
        cacheKey: string;
        attributes: RenderMaterialAttributes;
        rendering: RenderMaterialRenderingOptions;
    }

    Hierarchy (View Summary)

    Index

    Properties

    label: string

    The label of the PipelineEntry, sent to various GPU objects for debugging purpose.

    useAsync: boolean

    Whether to compile the pipeline asynchronously or not.

    Shaders to use with this PipelineEntry.

    bindGroups: MaterialBindGroups

    Array of BindGroup to use with this pipeline.

    cacheKey: string

    Cache key defining the bind groups buffer layouts, used to eventually get a PipelineEntry from cache.

    Geometry attributes to use with this render pipeline.