Optional
labelThe label of the PipelineEntry, sent to various GPU objects for debugging purpose
Optional
useWhether to compile the pipeline asynchronously or not
Optional
shadersShaders to use with this PipelineEntry
Renderer used to create this PipelineEntry, or our GPUCurtains class object
Geometry attributes to use with this render pipeline
render material rendering options used to create the RenderPipelineEntry
Parameters used by the {core/pipelines/PipelineManager.PipelineManager | PipelineManager} to create a cache key and check whether a RenderPipelineEntry could be fetched from cache or should be created.